Générateur d'Image IA
v1
Fenrir, the legendary 100-foot-long direwolf, emerges from a churning sea of mutilated bodies and twisted wreckage after an epic battle. His immense black canine form glows with a malignant supernatural energy of a sickly necrotic green that billows like toxic smoke around him.
The image must be rendered at 32k, with the highest possible photographic resolution for large screens, using ray tracing, diffusive machine learning, path tracing and real-time ray global illumination. Every microscopic detail, fiber, texture and pattern must be captured with enhanced photographic realism.
Fenrir's massive body must be sculpted to absolute perfection, each black part rendered individually, revealing patterns, scars, festering open wounds, pulsing veins, and tense muscles beneath the skin. His eyes must glow with an unearthly red fury.
The sharp fangs show microscopic details of tiny cracks, wear and stains of clotted blood. The gaping mouth should reveal a forked tongue with taste buds and protruding veins rendered. Hot, toxic breath vapors must be rippling from twisted lips.
The sea of bodies below must be a grotesque landscape of mutilated corpses with twisted limbs, exposed guts, gaping bony bones, and dense pools of gore. Every open wound, torn skin and visceral detail must be rendered hyper-realistically with blood, muscle and bodily fluids splattered.
The greenish necrotic evil energy must writhe like spreading toxic smoke, with turbulent details and distortions in the air. Lighting must combine radioactive green tones with cool shadows and realistic specular reflections in viscous fluids and wet surfaces.
The sky above must be a hue of black storm clouds with lightning and greenish evil energy pulsing through them. The surrounding scenery should be one of ancient ruins and burned wreckage, with photorealistic sculpted architecture and details. Fully cinematic rendering with no background
Style:
Art Conceptuel-Fantaisie 02