스케치 렌더링
v2
Render a high-resolution, photo realistic, distant, top-down view from space of the entire world of Erlar, which is three times the size of Earth. Ensure that the continents are shown identical and in their full scale, capturing the vastness of the landmasses rather than focusing on smaller regions. The southern continent should appear as a dark, volcanic region with blackened wasted terrain. Accurately place and scale mountains, rivers, and other natural features across the continents. Maintain clear and accurate boundaries between land and sea, emphasizing the global scale of the render and the correct proportions and details for a realistic representation of Erlar including features like the atmosphere, clouds or city lights that can be ssen from the sky. Pay attention to place mountains, rivers, and other natural and geographical features exactly where they are on the map, making sure to Maintain the correct proportions and relative positions of all landmasses and water bodies. Prioritize geographical accuracy over artistic stylization, making sure the continents are detailed and defined with realistic complexity.