스케치 렌더링
Realistic
mproved Render Prompt:
Materials: Maintain the existing materials:
Blue tiled surfaces for the tables and benches.
Matte black table bases.
Beige flooring tiles.
Gray metallic lockers.
Lighting:
Enhance natural lighting through the windows to create soft and realistic shadows.
Add global illumination to balance light distribution across the room, avoiding overly dark areas.
Include slight reflections on the tiles and lockers for added realism.
Textures:
Refine the texture of the blue tiles to add subtle surface imperfections or reflections for a more natural look.
Add a slight roughness to the lockers to simulate painted metal.
Enhance the floor tile texture with a slight bump map to emphasize grout lines.
Composition:
Ensure the logo on the wall is well-lit and clearly visible without glare.
Align the camera to center the tables and logo, creating a symmetrical and balanced view.
Windows:
Maintain a blurred, neutral view outside to simulate depth and realism while keeping the focus on the interior.